Sigurd's Injury Rules
Roll injuries as normal, counting all the bonuses etc, and consult
the slightly modified table below:
- 1-7: Stunned (*DAMN*).
- 8-9: Knocked out. (*OK*)
- 10-12: An Injury(*HURRAH*)
If you score 'An Injury' then roll a D6 (NO modifiers apply);
- 1-3: Badly Hurt
- 4-5: Seriously Injured
- 6: Dead, Dead, DEAD!
This table evens out most of the logical errors that occur when bonuses for injury-rolls that creep up to +2 or more. It makes the deaths a little less common.
Editor's Note: It Really does! Check out this statistical analysis!