Eye of the Storm Vol. 1 Issue 2


Lords of the Dead
 
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Damien Suth (stats)
Bone Cat (stats)
Undead Cyclops (stats)
Luther Riely (stats)
Luther's Guard

Damien Suth 
(by James Evans II)
The practiced words rolled from the tongue of Damien Suth, words polished  
from countless Sundays before.  A sermon of righteous living jumped from his  
mouth, and flew into the eager ears of his flock.  These words no longer burned  
in his heart. After the sermon, Damien stood at the entrance of the church, like  
a thousand Sundays before.  Thanking his congregation for coming and hoping  
to see them next week.  The hollow act made him want to vomit.  
As a youth Damien had joined the priesthood because it seemed the best way  
to further his education, but years later, the priesthood seemed like a prison.   
A prison in which those above him told him what he could learn and what he could  
do.  Later that day, Damien sat alone in the rectory.  His two identities were in  
conflict.  As a priest he wanted to live by the words that he taught.  As a seeker of  
knowledge, he tired of the drudgery of the priesthood and longed for his mind to  
be set free to learn and experience all things.   
He stole away to a dark and hidden corner of the rectory’s library and he paused  
before a book that had sat untouched for generations—the Necrolibron.   
Forbidden to all, this tome was bound in the flesh of murdered children, and written  
in their mothers’ blood. The Necrolibron called to him, promising to answer all of  
his questions. 
With shaking hands, Damien reached for the book and scattered away dust from  
ages of disuse.  As he sat at his reading desk, two different voices in his mind  
were arguing over the implications of his actions.  The voice of indiscretion soon  
won the battle and the book creaked its approval as he open the ancient text.   
The faint smell of decay and must filled his nostrils as the weathered pages were  
turned.  He turned to chapter six hundred and sixty-six, opening the portals of the  
Netherworld.  Sweat beaded on his forehead, and rolled into his eyes. 
Damien lit a candle.  The light fought to keep the dark of the room from swallowing  
his very soul.  Carefully following the instructions, the priest drew a circle of  
protection on the floor of his chamber.   
He spoke aloud, “No. I must not do this.”   
He lit another candle.  A voice inside told him What does it matter?  The circle will  
protect me.  I shall receive my knowledge, and I will banish the demon. 
Damien placed a finger on the text and with a clumsy tongue he struggle through  
a line of text.  The ritual words were in a language long forgotten but as he labored  
along, the words seemed to become easier.  Almost without realizing it, he began  
to chant in the dark tongue and then repeat his words faster hand faster.  He tried  
to stop, but his mouth and tongue refused.  He clasped his hands over his ears  
to block out the sound of his own repetitive shouts. The dark verse ended with  
a sudden lunatic’s scream.  All went silent. 

Red and yellow smoke issued from the circle.  Flames engulfed the protective  
images.  When the smoke cleared, there it was.  Standing nearly twelve feet  
tall with purplish-green skin.  Ape-like hands ended with talons the size of  
short swords.  Flames dripped from its enormous jaws.  Muscles begotten from  
centuries of battle rippled across the monster’s frame.   
With the sound of swords clashing and children dying by fire the demon spoke.   
“Who dare disturbs the Great Glosha, Slayer of Angles?” 
“I, Damien Suth.” 
“So, you summon me to fight in single combat.  What a noble gesture.”   
“I have not summoned you to fight.  I have brought you here to gain knowledge.” 
“Search your heart.  Is it really knowledge you want … or is it power?” 
Taken back by the question, Damien stammered.  “Knowledge is p-power.” 

“You bring me here to ask questions and to learn, perhaps this is true.  But we  
know you are a liar and a hypocrite and in your heart you are a blasphemer.” 
Damien looked away from the demon. 
Glotha continued, “You know of the powers that we hold.  Kneel before me  
and you shall have these powers also.” 
Visions of wealth and beautiful women raced through Damien’s mind.  Two  
things he had never had.  Images of leading an army to victory, and taking all  
that he seen assaulted him.  He hungered for the freedom of unbridled rage.   
Damien’s eyes glowed with the demon’s fire, but his voice faltered, “N-no.” 
The room exploded with heat.  Glosha stepped out of the circle.  Damien  
reached with a quivering hand to his holy symbol around his neck.  He  
screamed in pain and tossed the cross to the floor.    His was still  
smoking and burned into his hand he saw an image of an upside-down cross.   
“It is my fault you have forsaken me God.  I have brought this on myself.  You  
shall not win this easily, demon.” 
“Don’t kid yourself and don’t lie to me.  I know your heart.  It’s as fetid as mine.”   
Glosha stood over the cowering priest and pointed at the cross lying in the  
corner of the room.  “Your God has forsaken you.  Will you forsake yourself?   
You know now that the flames of Hell will burn under your mangled body after I kill you.” 
Damien looked up.  Across his face, his two natures struggled against each other.   
Glotha said, “Take the power that you seek.  Bow to me.  If not, you will be just  
another lost soul in the lake of fire.  You don’t have to burn with them, you can  
lead them when we storm the very gates of Heaven at the end of all time.” 
Damien winced. “I bow before you great and mighty Glosha.  Embrace me and  
those lost souls shall call me master for all eternity.” 


Damien Suth the Undead Warlock
Footspeed 8, A\R 1  CER 4,  Damage d6  Evasion 12  Absorption 0   
Value    (not yet available — this model is for use with the coming supplement Miracles and Hexxes) 
Caste 23, Charm 7, Courage 12, Dexterity 12, Intuition 12, Intelligence 18, Leadership 18, Piety 22,  
Strength 12, Vitality 12, Will 7, Fate 23 
Weaponcraft with iron staff B2  
Witch Level A1 Faith Quotient 10, Faith Limit 16, 2 Compensations/day 
Curses A1 
Sortilege I2

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Bone Cat 
(by James Evans II with Bob Lippman and Will Nesbitt)
In a bygone era, the saber-toothed cat was master of his domain.  For a time unforgotten,  
his bones lay undisturbed in the earth until they were uncovered by the knowledge Damien  
Suth found in the Necrolibron.  Now, by the power of Necrozona and the dark force of the  
Netherworld, the bone cat hunts again.  This time he stalks not for food, or even for pleasure.   
The bone cat is filled with an endless loathing for the living that he cannot understand, but  
the bone cat needn’t understand his hatred to act upon it.  Because the bone cat was  
fossilized his bones have turned to stone and are hardened offering extra absorption.   
The Damien’s bone cat must remain within 9” of the warlock or it returns to the earth  
from whence it came.  (Check at beginning of activation.)  A guardian bone cat may be  
assigned to any other character at the start of the battle, but this cat must remain within 6” of  
its master.  A free-range bone cat can move anywhere the general commands, but costs  
an additional 20 points. 

Bone Cat
Footspeed 9, A\R 1 & 2, CER -4, Damage (bite) d20+d8 (claws) d8+d8, Evasion 20 Absorption 2d4  
Value 30* (50 for free-range)   
Caste 5, Charm 9, Courage, 28, Dexterity 20, Intuition 15, Intelligence 1, Leadership 0,  
Piety 13,  Str 20,  Vitality 20,  Will 0/30, Fate 10 

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Undead Cyclops 
(by Joel Cropely)
In Utu Ekong’s early time as the Deathmaster, he scoured the land to add forces to his  
growing army of awakened dead. His expeditions gained strength as they roamed—each  
opponent's dead adding to his forces.  Until he finally needed to return to Necrozona to  
gather and refine his dark powers and new troops.  
On one particular trip, Utu visited the Empire Sinister. The trip was less fortunate than  
planned, and Utu set back towards his lands of the undead. On crossing the Dorok  
Mountains, Utu's army encountered a settlement of peculiar giants; one-eyed, horned,  
savage brutes of creatures. In ancient days these intimidating megaloids enforced the will  
of the giant overlords, but countless millenia of stagnation had reduced these cyclopes to  
near beasts, even by troll and giant standards.  Utu's army was nearly destroyed by the  
cyclopes—but no matter—Utu was pleased. He had completely destroyed this tribe of  
giants, and had added a legion of strong, mindless soldiers to his personal guard.  

Undead Cyclops
Footspeed 11, A\R 2 or 1 *, CER 4, Damage 2d4+3d8, Evasion 8, Absorption 0  
Value 169   
Caste 4, Charm 4, Courage 30, Dexterity 14, Intuition 6, Intelligence 1, Leadership 0,  
Piety 12, Strength 27, Vitality 26, Will 0/30  
Weaponcraft I1   * Devastating blow — May forfeit one attack to take a single devastating blow,  
if so Damage is 2d4+3d8+2d4  
The cyclops can execute a pass-through charge, but may not sprint and charge.   
Charge damage is d10+3d8.  The cyclops may only charge at creatures that 1.5” or taller. 
Fate 55 

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Luther Riely 
(by Will Nesbitt and Jim Evans with Joel Cropley)
In life Luther Riely was a general in Lord Jasper’s (Goodwin’s grandfather’s) army.  A young  
and ambitious leader, he would always go out of his way to prove himself to his liege.  Young  
though he was Luther and his men had never lost a battle.  Luther yearned to be included in  
Jasper’s war council, but time and time again, Jasper turned down Luther’s pleas.  Jasper  
told him, “The war council is a place where we need the sober wisdom that comes with age.   
Your blade cannot win your place in the war council.” 
Luther shouted, “I’m twice the warrior of those old men you surround yourself with.” 
Jasper nodded.  “Perhaps you need a respite, to gather your senses and remember how to  
talk to your seniors.” 
Luther put his hand on his blade and eyed Jasper angrily.  “I could take you down now.”   
Jasper’s stern gaze was unmoved. 
Luther shouted, “You’re making a big mistake! I’ll show you.” And he stormed off. 
Luther and his most trusted guards left the army that day and they headed for the place they  
could prove their worth—or die trying—the cold and burning sands of Necrozona.  Luther took  
with him only 4 men (two stalwart halberdiers and two steady crossbowmen) and his own mighty  
destrier with him.  These men were great warriors, foolhardy like Luther, and rough at the edges.   
Together they set off with visions of winning glory and fame. 
When the band reached the lands of the dead, they battled zombies and skeletons time and  
time again.  And again and again, they were victorious.  They pushed onward, while supplies  
would last to the hidden and legendary palace of Deathmaster.  At last they came to the ruins of  
a great temple and nearly buried columns.  “This … must be the place, “ Luther told his men.   
Almost immediately they were met with a troop of armored skeletons and muttering zombies, but  
they feared not, though they were outnumbered three-to-one.  Luther shouted, “Attack!” 
Luther’s two crossbowmen (William Baine and Jack Spaid) fired, and two undead halberdiers  
fell to the ground. The footmen Kayne Jacobs and Kyle DeBoise charged as Baine and Spaid  
popped off two more skeletons.  Zombies and skeletons hungry for the flesh of the living charged  
back at Kayne and Kyle.  The rusty weapons of the skeletons bounced powerlessly off Kayne and  
Kyle’s armor.  Rotting flesh peeled off of the zombie’s dead fingers as they flung themselves  
against the quality platemail that Kayne and Kyle wore.  The undead were no match for these  
well-equipped humans and all the undead were quickly dispatched. 
As Luther and his men were pilling up the undead corpses to be burned, they heard a laugh—the  
hideous laugh of the Deathmaster Utu Ekong. Utu and three wraiths stepped into view.   
Luther readied his lance.  He welcomed the opportunity to test himself in battle against the  
mighty Deathmaster. 
The wraiths wailed an unearthly moan as they flew at the humans.  Overcome by an insane  
fear, Kayne and Kyle threw down their crossbows and fled in terror—only to be struck in the  
back.  Platemail and shields could not stop the mist-like attacks of the wraiths.  Soon they  
both lay on the ground chilled to the bone.  The wraiths turned toward Baine and Spaid. 
Luther had never been bested in battle before; Kayne and Kyle had fought by his side in  
many battles, often without so much as a scratch.  Though two of his best men lay dead  
already, Luther nodded from atop his massive,  “At last, an opponent worthy of my attention.” 
The Deathmaster held up his scythe.  He grinned the wicked grinned that all skeletons  
are doomed to smile for eternity.  “At last, a warrior strong enough to call my own.”  
With a battle cry, Luther cast off his thoughtful pause and charged the Deathmaster.  He  
pointed his lance at the vile heart of the undead lord, but Utu ducked the blow and returned  
a swing so stinging that Luther fell from his horse. Luther came up quick though and he drew  
his sword. 
Luther swung at Utu, hitting the Deathmaster in the head and knocking him to the ground. Again,  
Luther swung striking a vicious blow to the Deathmaster’s chest.  Utu Ekong’s armor split open,  
revealing bone and rotting organs.  Utu groaned in agony, but used his scythe to roll aside.   
He came to his feet huffing and puffing.  Steam rose from his armor as he said to Luther, “You  
are a great warrior.” 
Luther raised his sword. “And this great warrior will be your end.” 
The Deathmaster only laughed.  “Perhaps, Luther, but not today.” 
With unexpected suddenness, Luther was slammed in the side by a wave of bitter cold.  He is  
vision was fogged over, but he could see the wraiths that had impacted him racing away.  Luther  
staggered in pain, but he still held his sword aloft as he approached the Deathmaster.   
Utu nodded.  “I could use a general like you—someone who doesn’t give up at the first setback.   
You are powerful Luther, and whoever let you come here was a fool.” 
Luther closed with his sword.  “It doesn’t matter who sent me—I’m going to strike you down.” 
Utu’s scythe was longer and he struck the first blow, clocking Luther into a stupor.  Luther’s spirit  
spun free from his body but he could still hear the voice of the Deathmaster.  “Luther. Luther, you’re  
not dead yet.” 
Luther looked down below and he could see his body sprawled on the ground below him.  His  
sword lay at the Deathmaster’s feet, but the Utu was looking up—looking at Luther’s spirit.  “Join  
me in a place of honor where you may use that sword forever.  I need a great warrior like you.   
You and your men may fight again and at last exact your revenge, because it’s not me you want  
to kill anyway.  It’s Jasper.” 
Luther blinked and looked up from his corpse reborn.  “I accept the challenge, my lord.”   

Luther Riely 
Footspeed 4  
A/R 1 (lance) or 2 (sword) 
C.E.R. 0 (lance) or 1 (sword) 
Damage d12 (lance, add 2d8 bonus in a charge) or 2d6+d10 (sword) 
Evasion 6 
Absorption 2d10+d8+2   
Value 64 
Caste 26, Charm 12, Courage 20, Dexterity 21, Intuition 12, Intelligence 12, Leadership 19,  
Piety 14, Strength 21, Vitality 19, Will 13  
Weaponcraft w/Lance I1, Weaponcraft w/ Sword A3, Shield Use I2 
Fate 19 

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Personal Guard (Image)

Jack Spaid  “Old Dead Eye” 
Footspeed 4  
A/R 1  
C.E.R. 2 (crossbow) –1 (sword) 
Damage d20+d10 (crossbow) d10 (longsword) 
Evasion 38   
Absorption 2d10+1   
Value 38   
Caste 19, Charm 7, Courage 19, Dexterity 21, Intuition 9, Intelligence 8, Leadership 10,  
Piety 13, Strength 15, Vitality 18, Will 12   
Weaponcraft w/ crossbow A3, Weaponcraft w/ Shortsword B2, Marksmanship A3, Focus w/ Crossbow I1 
Fate 9 

William Baine 
Footspeed 4 
A/R 1  
C.E.R. 2 (crossbow) –1 (sword) 
Damage d20+d10 (crossbow) d10 (longsword) 
Evasion 38   
Absorption 2d10+1   
Value 35   
Caste 19, Charm 7, Courage 19, Dexterity 21, Intuition 9, Intelligence 8, Leadership 10,  
Piety 13, Strength 15, Vitality 18, Will 12   
Weaponcraft w/crossbow A3, Weaponcraft w/ Shortsword B2,.  Marksmanship A3, Focus Crossbow I2.   
Fate 9 

Kayne Jacobs 
Footspeed 4   
A/R 2   
C.E.R. -1  
Damage 2d8+d8   
Evasion 5  
Absorption 2d10+1   
Value    34 
Caste 20, Charm 7, Courage 19, Dexterity 21, Intuition 9, Intelligence 9, Leadership 10,  
Piety 13, Strength 20, Vitality 18, Will 12  
Avoidance I2.  Focus Halberd B1, Weaponcraft w/ Halberd A1,   
Fate 9 

Kyle DeBoise 
Footspeed 4   
A/R 2   
C.E.R. -1  
Damage 2d8+d8   
Evasion 5  
Absorption 2d10+1 
Value 34    
Caste 19, Charm 7, Courage 19, Dexterity 21, Intuition 9, Intelligence 9, Leadership 15,  
Piety 13,  Strength 20, Vitality 18,  Will 12 
Avoidance I2, Focus w/ Halberd B1, Weaponcraft w/ Halberd A1 
Fate 9 

Undead Destrier 
Footspeed 11  A/R 1  C.E,R, n/a  Damage 2d8*  Evasion 10  Absorption d6   
Value +   
Caste 20, Charm 5,  Courage 24,  Dexterity 11, Intuition 9, Intelligence 1, Leadership 0,  
Piety 13, Strength 24,  Vitality 17, Will 15   
*  Strength of mount may be added to charge attack.   
+  Included in cost of rider 
 

  



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